June 29, 2009

Swamp

-Mishnor mentions that his parents were betrayed
-Andreas tries to convince Mishnor to join them in fighting the Ruk-Shol
-the King tries to convince Mishnor to join us and convinces him that we won't betray him like his parents were betrayed
-We head north and then at an intersecting cave head east. We reach an unnatural dead end, and Mishnor raises his hand, turning the wall to a door.
-When the doors open, there is a bright golden light, as there is large volumes of gold reflecting everywhere in the room, which is 100 feet tall as opposed to the 40 feet of the tunnels. There are huge shelves with gold everywhere and weapons hanging from the walls.
-We force march back to Neshuza. As we're returning, the ground gets soft and spongy, and we see these little pinpoint lights flying around that have the same kind of radiance that the Urash trees have. Most arcanists have myths about them: That they spend time around people or places of high magical power. They're called soul flies.
-They eventually are left behind, but we begin to come up to some other form of magical illumination in the distance.
-Azariah and Nobo'ru act as guides, and in the middle of crossing a swamp they are attacked by Will-o-the-whisps and other unsavory swamp dwelling monsters

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